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Teaching Physical Computing with Raspberry Pi and Python

Teaching Physical Computing with Raspberry Pi and Python

Create simple systems that respond to and control the physical world using the Raspberry Pi and Python.
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Description

Over four weeks, you’ll develop your knowledge of simple electronics and computing, setting up your Raspberry Pi and writing your first program using the Python programming language.

You’ll apply your newfound knowledge to a series of challenges, including controlling an LED with Python, using a button press to control a circuit, and making a button and LED game.

If you’re a teacher, you’ll also have the chance to develop ideas for using the Raspberry Pi and Python in your classroom, and to connect with a network of other educators.

This course is designed for anyone interested in Physical Computing.

It will be of particular use to non-subject-specialist teachers, computing teachers, and design and technology teachers who are interested in using the Raspberry Pi and Python in their classroom.

  • a Raspberry Pi (models B+ through to 3)
  • a microSD card (8GB minimum) with our Raspbian operating system installed
  • a monitor and HDMI cable (or VGA adaptor)
  • a USB keyboard and mouse
  • a 400-point breadboard
  • 3 LEDs, a button, 330O resistors and jumper cables (male to female).

Pricing:
Free
Level:
Beginner
Duration:
2 hours/week
Educator:
James Robinson
Organization:
Raspberry Pi Foundation
Submitted by:
Coursearena
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